Marvel Rivals Season 10 Patch Revamps Scarlet Witch, Nerfs
NetEase's Marvel Rivals Season 10 update will change roughly 70% of the hero roster, with a major Scarlet Witch revamp and significant nerfs to the

NetEase has released the patch notes for Marvel Rivals Season 10, detailing changes to roughly 70% of the hero roster. The update includes a major revamp for Scarlet Witch and significant nerfs to the Strategist role, which will impact ultimate ability frequency in teamfights.
According to the official notes from NetEase, the changes are set to shake up the competitive meta of the hero shooter. Most adjustments are numerical tweaks to abilities, but Scarlet Witch's overhaul will completely change how the character is played across all ranks.
Global and Vanguard Changes
Strategists are receiving the most significant universal nerfs. Their healing-to-energy conversion drops from 70% to 65%, and damage-to-energy conversion falls from 55% to 50%. This will reduce how often they can use their ultimate abilities in teamfights.
Vanguard heroes see numerous adjustments. Captain America's base health increases from 300 to 350, while Magneto's drops from 650 to 600. The Thing's health is reduced from 750 to 725, and his Stone Haymaker damage is adjusted.
| Hero | Change Type | Old Value | New Value |
|---|---|---|---|
| Captain America | Base Health | 300 | 350 |
| Magneto | Base Health | 650 | 600 |
| The Thing | Base Health | 750 | 725 |
| Magneto | Metal Bulwark Shield | 250 | 200 |
| Deadpool (Vanguard) | Ban Hammer Healing | 25/s | 35/s |
| Emma Frost | Base Health | 650 | 675 |
| Groot | Ironwood Wall Bonus Health | 40 | 50 |
| The Hood | Base Health | 600 | 550 |
| Thor | Base Health | 300 | 325 |
Duelist Adjustments
Duelist heroes receive a mix of buffs and nerfs. Black Cat loses her invincibility during Phantom Pursuit, gaining 50% damage reduction instead. Black Widow's long-range rifle damage falloff is adjusted, and her ultimate ability becomes more expensive.
Blade gains additional maximum stacks of Bloodline Awakening when teaming up with Captain America. Deadpool's Duelist variant sees his Dual Desert Eagles damage increase from 38 to 42 per shot.
| Hero | Ability | Old Value | New Value |
|---|---|---|---|
| Black Widow | Assassin's Focus Energy Cost | 2800 | 3100 |
| Deadpool (Duelist) | Dual Desert Eagles Damage | 38 | 42 |
| Elsa Bloodstone | Monster-Piercer Damage | 13 + 0.8% Max Health | 12 + 0.8% Max Health |
| Elsa Bloodstone | Helix Advance Bonus Health | 30 | 25 |
Team-Up and Ultimate Tweaks
Many hero-specific team-up abilities and ultimate conditions are modified. Peni Parker's team-up with Black Panther reduces the Vibranium Mech cooldown from 20 seconds to 15. Magneto's team-up with Scarlet Witch increases the Metallic Chaos cooldown from 12 seconds to 18.
Thor's team-up with Angela reduces Divine Armory cooldown from 20 seconds to 15. Doctor Strange's Daggers of Denak projectile speed increases from 60m/s to 80m/s. The source states that Scarlet Witch receives a "major revamp" that "completely" changes her playstyle, though specific numerical changes for her were not listed in the provided notes.
The Hood's Demon of the End ultimate now converts 50% of damage to bonus health, down from 60%. Devil Dinosaur's bleed damage per tick increases from 0.75% to 1.2% when his ability hits. Rogue's energy regeneration speed while Defensive Stance is inactive rises from 15/s to 25/s.
NetEase confirmed all changes in the official patch notes. The update is scheduled to go live in a couple of days.





