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Tekken 8 patch 3.02.01

Tekken 8 patch 3.02.01 targets Quick Recovery and overperforming moves

Competition: Horse, chess, game, strategy, board, play.

Tekken 8 patch 3.02.01 went live on Aug 20, bringing two universal mechanical changes and a long list of character adjustments. According to the patch notes, the maximum health has dropped from 200 to 190.

The health reduction could be aimed at reducing tournament timeouts, as several events saw an increase in rounds ending with timeouts. This change makes existing damage slightly more valuable without altering most individual attacks. A 90-damage combo now deals roughly 47.4 percent of the 190-health bar, up from 45 percent of the 200-health bar.

Changes to Quick Recovery

Quick Recovery received five additional frames of recovery in 3.02.01, while its frame situation was also weakened. It now leaves the player at -7 on block instead of -2 and -2 on hit instead of +3. This means successfully hitting the opponent while getting up no longer hands the recovering player the next turn.

The option had become particularly strong because it combined standing up with an attack while recovering quickly enough to make whiff punishment difficult. Players were already criticizing Quick Recovery before this update for being difficult to punish even when anticipated.

Character Changes

Most character changes are to hitboxes, collisions, reversal, tracking, or positioning. Bryan, Nina, Lili, and Kazuya are the characters with the biggest nerfs. The changes include fixes to specific moves, such as Bryan's pressure tools, which drop from +5 to +1 on block and lose chip damage.

Here is a table of some of the character changes:

The patch notes, as reported by dotesports, also include fixes to other characters, such as Alisa, Armor King, and Anna. These changes aim to make the game more balanced and reduce unintended interactions.

The character changes are primarily consistency fixes rather than changes to overall strength. For example, Claudio's wall positioning, side and rear hit behavior, and strike-throw interactions were corrected. These changes are intended to make the game more balanced and reduce unintended interactions.

The patch also includes the release of Bob as the second Season 3 DLC character, available in early access for Season 3 Pass owners. The character changes and balance adjustments will likely have a significant impact on the competitive scene, as players adjust to the new mechanics and strategies.

As reported by dotesports, the patch notes include a long list of character adjustments, which can be found on their website. The changes aim to make the game more balanced and reduce unintended interactions, and will likely have a significant impact on the competitive scene.

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